Category Archives: Flex

Artigos sobre Flex

Passar o valor por referência ou criar uma copia do valor no Action Script 3.0?

Muito já se discutiu sobre o melhor método de manipular valores das variáveis, no começo aprendemos a criar uma copia e trabalhar com ela, mais tarde aprendemos a trabalhar com valores passados por referência. A linguagem de programação C por exemplo, pode-se tirar o máximo proveito usando ponteiros, e minha dúvida era justamente como fazer isso no Action Script 3.0. Porém no Action Script 3.0 todos os argumentos são passados por referência.

ActionScript 3.0 and AVM2: Performance Tuning

Curioso em saber como aproveitar a melhor da performance da AVM2 (Action Script Virtual Machine) e do Action Script 3.0? Gary Grossman (Criador do ActionScript) , disponibilizou um guia para que desenvolvedores possam entender as diferenças entre o Action Script 2.0 e 3.0 e aproveitar o melhor da AVM2.

http://www.onflex.org/ACDS/AS3TuningInsideAVM2JIT.pdf

International Registry of FlexCoders

Participem do registro internacional de FlexCoders, basta se cadastrar e confirmar pelo link que é enviado ao seu email =D

http://www.flexcoders.net

“Welcome to the International Registry of FlexCoders. In late 2005 Adobe announced a goal at MAX 2005 of increasing the Flex development community from roughly 5000 to over a Million by around the year 2010. The key driver of this initiative is Flex 2 and it’s tiered licensing model.

The purpose of this site is to support this goal by seeing how many FlexCoders there are, so spread the word! ”

FlexCoders

Flash Professional 9 ActionScript 3.0 Preview

Agora o Flash tem suporte ao Action Script 3.0 e ao Flash Player 9.0 =D

“A preview of the next release of the Flash authoring tool, scheduled for release in 2007, extends the capabilities of Flash Professional 8 to include support for the new ActionScript 3.0 language in Flash Player 9.”

“About ActionScript 3.0

ActionScript 3.0 is a powerful, ECMAScript-standard object-oriented programming language that marks an important evolution of the language and capabilities of the Flash Platform.

A number of additions to ActionScript 3.0 are straightforward to discover and use, and make programming significantly easier than in previous versions. For example, by repackaging commonly used classes and objects as more easily-accessible APIs, we’ve provided faster, more direct access to the functionality you need for your applications. Other additions, like regular expressions and E4X support, make working with XML much faster and more natural. The new ActionScript Virtual Machine (AVM2) runs ActionScript 3.0 code, and includes an optimized compiler, redesigned from the ground up to run applications even faster. Lastly, an improved Flash Player API includes objects and functions to access player-specific functionality.”

http://labs.adobe.com/

confira algumas novidades neste artigo do Developer Center

ActionScript Technology Center
http://www.adobe.com/devnet/actionscript/